- Create high-fidelity designs using Figma for both an extensive analytics tool and for certain marketing needs (website updates, conferences etc.)
- Work closely with the Frontend and Product Team during product development of features
- Create mockups/design suggestion based on a communicated product goals
- Create prototypes for communicating ideas (Internally & externally)
- Perform user experience research
- Extend and maintain our Figma design resources in terms of components, versions and the design system
- Develop both UI designs and (in some cases) product specifications
- Become knowledgeable regarding customer needs (game developers) and deliver UI/UX to help address these optimally Requirements
- Intuitive understanding of design aesthetics to deliver visuals of professional quality
- Portfolio demonstrating professional UX and UI design ability - preferably related to data visualisation and multifaceted UI options/settings.
- Education within User Experience Design, Interaction Design or Product Design.
- Previous experience working in a product or design role
- Fluent in spoken and written English
- Pragmatic: Comfortable discussing UI and UX ideas within a team to share opinions, but also handle differences with compromise ("disagree and commit")
- Structured: Planning proactively and prioritising work to deliver items needed by other teams
- Team player: Thoroughly enjoy working with other people irrespective of whether they are internal or external stakeholders to build mutual respect and trust. Share a potential portfolio (link or PDF) when applying. Desirable
- BeinggStaying up to date with industry trends
- Previous experience with designing/building a larger Saas web-application
- Understanding of common web concepts like HTML / CSS / JSON or Frontend development like React
- Experience from the Game Industry (an understanding of what game developers need)
- Experience with working within a start-up having to work on many different aspects
- Previous in-depth experience with visualising metrics (charts and graphs) Benefits
- Flexible work arrangements to support a healthy work-life balance
- 25 vacation days (excluding bank holidays) and 5 days of carers' leave, as well as company-provided sick leave and additional compassionate leave
- A "Work-from-Anywhere" program allowing you to work from a location of your choice for 3 week per year
- Access to learning budgets to support professional development
- Regular social activities and events to foster a positive company culture
- Reimbursed phone bills
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Product Designer - Copenhagen, Danmark - GameAnalytics
Beskrivelse
About GameAnalytics
From indie developers, games studios, to established publishers, GameAnalytics is currently the #1 analytics tool for anyone building a mobile game. Our network includes +100,000 games, which are played by more than 2 billion people each month.
What's our mission? To help game developers make better games based on data. And by joining our team, you'll be working on new and innovative products to help tens of thousands of people in the industry do just that.
About the role
You will be part of the GameAnalytics team working out of Denmark (Copenhagen office) alongside remote workers based in the UK and the EU. The role will work closely with our current Product Designer and be closely affiliated with the Product Team.
We are looking for a talented Product Designer who has experience in both UX/UI and with opinions on how to improve the user experience of our platform following best practices.
The job